Tag Archives: bruiser

Boss Fight Studio’s Bucky O’Hare – A Wishlist for What’s Next

blinky bucky deadeyeIt’s been over two years since toy maker Boss Fight Studio announced it had acquired the Bucky O’Hare license from Continuity Comics and intended to do a new line of action figures based on the dormant property. It was about a year later that the first two figures arrived:  Bucky O’Hare and First Mate Jenny. Since then they’ve been joined by Dead-Eye Duck and the Storm Toad Trooper as well as variants of the heroes. Recently, the next figure in the line went up for pre-order in the form of Bruiser, the Beetlegeusian Berserker Baboon. He’s a big one, and as such he’s going to retail for more than the $35 that fans have grown accustomed to checking in at $55. Is he worth it? Impossible to say at this time since he’s not available, but Boss Fight’s Andrew Franks took to Twitter to rally Bucky fans to pre-order this sucker. This is a small property from a small company and it’s likely pre-orders are utilized to determine how viable a figure actually is. If they come in below a certain threshold then it’s possible the figure never goes into production. And if that were to happen with Bruiser what would that mean for the line as a whole? Does it end here with four figures? Does the company instead shift focus to smaller scale figures and continue the line ignoring all of the big guys?

img_3294

What are you waiting for?!

All good questions and questions I obviously cannot answer. Next month, Boss Fight Studio will be appearing at New York’s Toy Faire event for the first time. This feels like a big deal for the company and it’s assumed that Bruiser will be on display for public viewing for the first time beyond the pictures the company has shared online (and for the record, he looks pretty damn great). We’ll also likely find out the status of previously unveiled variants such as Stealth Dead-Eye and Aniverse Bucky. Boss Fight also hinted at more reveals which could be as exciting as a new character in the line, or perhaps new repaints (it feels like a given that the Storm Toad Trooper will receive at least one re-paint).

I have been tremendously pleased with this line, and while Bruiser isn’t the character I would have selected as the next in line, I’m excited for him as well. He won’t be arriving until the end of the year though, which means it’s quite likely he’ll be the only new figure added to this line in 2019. For my part, I’ve continued to support this line via the pre-order method even if it’s not the best decision for my wallet. Boss Fight charges up-front for pre-orders (you can also order from Big Bad Toy Store which does not) and doesn’t offer any kind of discount for doing so meaning savvy consumers benefit from waiting for an eventual sale or promotion of some kind. Since this property has such a small following, Boss Fight is in a position where it probably has to get as much as it can from the few hardcore fans out there that will buy almost anything Bucky related, since they’ve gone without for nearly 30 years.

bfs bruiser and bucky

He sure looks nice next to Bucky.

Naturally, as a huge fan of this property and this line, I want it to continue well past Bruiser. What Hasbro released alongside the animated series in the early 90s is a pretty solid approximation of the core characters and I’d like to see BFS get to all of them. There are also characters that Hasbro never got to that I would also love to see. I’m not sure what a realistic lifespan for this license truly is, and I’m almost certain I won’t get all that I want, but here’s hoping the best of the best get converted into plastic. Including Bruiser, the line currently contains 4 heroes and one villain with that one villain being generic army fodder. Bucky O’Hare and the Toad Wars is rather light on stand-out villains, but there are still more to be had. And given that current ratio, it’s no surprise that my next most-wanted figure comes from the ranks of the rogues:

al negator

That bright purple and neon gun is delightfully garish.

Al Negator

Al Negator is mostly a villain, though really he’s just a mercenary for hire. He loves money, a trait all sleazasaurs apparently possess (or maybe Dead-Eye is just racist) and he often finds himself in the employ of the Toads. He possesses a very 90’s look with neon green accents enhancing a very bright violet skin tone. The gold armor puts him over the top in the looks department as well. He’s also quite noticeably larger than most of the mammals, though hopefully not so much that he would necessitate the higher price point of Bruiser which is why I rank him ahead of someone like Toadborg. It’s my assumption that Boss Fight Studio would prefer its next figure in the line to fall into the $35 range so as not to give off the impression that $55 is the rate going forward.

blinky is small

If released, Blinky would easily be the smallest figure in the line.

A.F.C. Blinky

The resident android on board Bucky’s Righteous Indignation is A.F.C. Blinky, which stands for Android First Class. He’s an adorable looking little robot with a head that is basically just one giant eye. When he was released in Hasbro’s line, his coiled limbs had a bendy quality and I’m curious if BFS would attempt the same. Despite the lack of a face, he’s fairly expressive in the cartoon and comic and BFS would likely include different eyeplates to demonstrate that. He’d definitely be a small figure and actually the smallest in the line so there would be no need to worry about a higher price point. He’d also likely come with the same rocket pack the Hasbro toy featured, since that was also his mode of transportation in the video game. He’s just always been among my favorites from the show/comic, so naturally I want a new figure to add to what I have.

toad air marshall

The Toad Air Marshall was among the many cartoon villains totally incapable of performing his job properly.

Toad Air Marshall

He’s the signature bad guy and also one who gets a bad reputation since his peg-warmer status with the old Hasbro line is what is often cited as killing the line. It’s not his fault Hasbro didn’t know what it was doing in regards to case ratios back then, and for what it’s worth I think his old figure holds up quite well. It captured the look and personality of the character, even if the articulation was pretty dreadful. A newer version would likely reposition his head so it’s not on his chest. He’s very hunched over in Larry Hama’s artwork, but not to that drastic a level. He would also be a fun one for different faceplates as he often is sent into a rage. He would likely also be taller than only Blinky and would sit comfortably in the traditional price range.

img_3300

The Hasbro toy was based on the artwork on the left, while the artwork on the right appears to be Hama’s artwork updated to be more in-line with the look of the animated series.

Toadborg

Yes, I want Boss Fight to hit us with back to back villains. Following smaller scale figures in Blinky and Air Marshall with a Deluxe one in Toadborg feels like solid placement. And I suspect that the fan base would have more enthusiasm for Toadborg than it does Bruiser. No disrespect to Bruiser, but he’s no one’s favorite character and is often excluded from a lot of the supplemental media (he wasn’t even in the original comics, but then again, neither was Toadborg). Toadborg, on the other hand, is basically the Toad version of Darth Vader:  part toad, mostly machine. His old figure was pretty underwhelming, and I’m curious what a figure from BFS would look like. The original Hama artwork seemed to exclude the rather large, yellow, hunk of metal on his back the cartoon featured, but later versions of the art would see it included. I tend to prefer the Hama version of the characters to what ended up being adapted for television, but in the case of Toadborg I’d actually want BFS to lean more into the cartoon. And if his chest could open to reveal the remnants of the toad he once was inside, all the better!

mimi flight suit

Mimi feels like a fan-favorite deserving of her first ever action figure.

Mimi LaFloo

Yes, it’s at this point that I’d like to see Boss Fight stray from the Hasbro formula and give us someone all new. Now, most probably would expect Willy DuWitt here, and while I won’t argue against him being essential, he’s also not one of my favorites. Fans expect Willy, and they’ll want to complete Bucky’s team, so maybe preempting him with a new character is an easy way to create sales in a previously unreleased one in Mimi LaFloo. Mimi is the captain of The Screaming Mimi and she debuted in the animated series in the episode “Home, Swampy, Home” as a Bucky denier of sorts. He won her over when he helped free her and several other mammals from Toad captivity and she went on to pilot her own frigate. She feels like a bit of a fan-favorite to me, though that’s impossible to say, and this line could use another female character. Plus she’s way more interesting than Dogstar.

willy in trouble

Oh Willy, always needing rescue.

Willy DuWitt

Okay, now we can do Willy. I see no reason to stray from the Hasbro mold with him and he should come in his Bruce costume with a removable helmet. If it’s easier, his helmeted visage could just be another head. And hopefully BFS could do better than Hasbro where his glasses are concerned. He’d probably have to come with his squirt gun, but maybe BFS could also include his non-canon rifle that he assembled in the NES game.

rumblebee

The coolest member of Dogstar’s crew.

A.S.C. Rumblebee

One of the great teases to arise from the internet are the promotional images of Hasbro’s Wave 2 that never saw release. Rumblebee was to be a part of that wave, and he was my favorite design onboard the Indefatigable, the frigate captained by Commander Dogstar. Rumblebee would be a tricky design, as his bulbous rear could swing in-between his legs to create a canon. He’d be a fun one to design with some challenge, but I think BFS is up to task.

 

img_3303

Komplex is another design that varies greatly between mediums.

Komplex

Really the only major villain not released, Komplex would likely be another Deluxe figure in the $55 range or more. Since Komplex is largely relegated to television monitors, a figure would naturally include that as part of the Komplex-To-Go. He’s also another character that differed quite a bit from Hama’s initial designs. I’d largely want BFS to reference Hama’s art for the body, while including swappable “screens” that contain a Hama accurate depiction of Komplex’s “face” and an animated series version, assuming their license allows for that.

kamikaze kamo

What other toyline boasts ninja space ducks?

Kamikaze Kamo

Another figure slated for Hasbro’s second wave of action figures, Kamikaze Kamo is basically too fun to ignore. A four-armed, ninja, space, duck – who doesn’t want a figure like that?! Two of his arms are mechanical too, so you can tack on cyborg to that list of adjectives as well. He’d potentially be a cheaper figure to produce as some of Dead-Eye’s parts could be re-used. And maybe that’s a road BFS will need to travel down if it wants to produce more than one new character per year. And having a Kamikaze Kamo would lend itself well to another figure…

sly leezard

Apparently, he was to be called Iguana Don at one point.

Sly Leezard

Kamikaze Kamo’s nemesis is the evil Sly Leezard. A sorely needed additional bad guy who wold immediately pair well on a shelf with the ninja. He’s basically a samurai, except he has no code of honor, so he would be another sword-wielding character with a bright color-pallete like fellow reptile Al Negator.

 

If all of those figures were produced, that would put the line at 14 total figures, which feels like a reach at this point given the new output of one figure per year. Bruiser being the lone figure for 2019 doesn’t mean that’s how it’s always going to be, but do I really see this line lasting 10 or 12 years? Honestly no, but it would be pretty cool if it could. And of course I’d want it to continue beyond this group. There’s still the rest of the Indefatigable to consider like Dogstar and Pitstop Pete. There are also characters that never made it to the cartoon like the Omniscient Mouse and Rocket Rodent, who actually never appeared anywhere except in concept art. Would fans want characters that never appeared in the cartoon or even the comic in plastic form? Hard to say, but if the line actually got to the point where BFS was considering such characters then that means it was pretty successful.

Ultimately, I think in order for this line to really take off it’s going to need a boost from other media. Be it a new cartoon or revived comic, Bucky O’Hare could really use more exposure. I’ve been encouraged by the coverage I’ve seen for this line of toys on the web as it’s always positive. That likely helps lure in toy collectors not familiar with the property who just see some fun, well-designed, figures. It’s those casual collectors that may be less enthusiastic for $55 figures, but hopefully Bruiser does what Boss Fight Studio needs him to do and this line carries well beyond him.

Advertisements

Bucky O’Hare – The Video Game

Bucky O'Hare - Nintendo Entertainment System (1992)

Bucky O’Hare – Nintendo Entertainment System (1992)

I’ve been away for awhile, a combination of life events and vacation, but I’m back and ready to talk about some old things.  Here is one such old thing and a topic I’ve discussed before:  Bucky O’Hare.  Bucky O’Hare was a part of that glut from the late 1980s into the 1990s of anthropomorphic cartoon characters riding on the coat tails of the Teenage Mutant Ninja Turtles.  Very few of these properties (Street Sharks, Biker Mice From Mars, Battle Toads) had any staying power and Bucky proved to be no exception.  His show lasted one season, and it was a half season at that, before getting cancelled.  There are a number of theories why from poor marketing decisions, bad distribution of the toys, too serious, though I personally think a lot of boys just didn’t buy into the idea of a green space bunny saving the galaxy.  Despite Bucky’s outward appearance, I liked him and the show quite a bit as did a number of my friends.  Bucky probably dominated a good six months of my young life and during that time period he was even able to overtake the TMNT for a brief spell.

Even though Bucky didn’t last long as a cartoon hero (he didn’t last long as a comic book hero either), he was still around long enough to have his likeness inserted onto just about every product imaginable.  From the obvious items like toys and clothing to the less obvious such as dishes and light-switch covers.  Not surprisingly, another item that took advantage of the Bucky O’Hare license was a video game, simply titled Bucky O’Hare.   The game was developed by Konami and released in 1992 a short while after the cartoon had finished its run.  Right away, it should be noted that Bucky dodged a major bullet in that his game was developed by Konami, and not LJN, whom Konami had a tendency to hand all of its licensed products to.  LJN is known as one of the worst game developers from that era; it possessed the opposite of the Midas Touch when it came to game development.  The fact that Bucky managed to avoid such a fate is really quite surprising, in hindsight.  Even more popular properties like the X-Men were unable to avoid LJN but somehow Bucky snuck through.

DownloadedFile-33Bucky O’Hare on the NES is an action platformer starring Bucky O’Hare himself.  Players control the funky fresh rabbit and navigate him through various levels, mostly going left to right but not always, as they run, jump, and gun down the evil toads to save Bucky’s crew.  The game starts off giving the player a choice of 4 different stages, represented by different planets, that Bucky can choose from.  On each planet, one of Bucky’s crew-mates is being held captive:  Blinky is on the green planet, Jenny is on the blue planet, Dead Eye the red, and Willy DuWitt is on the yellow planet.  Bucky can choose to rescue his mates in any order, though at least one planet requires the aid of one of Bucky’s comrades, for when Bucky rescues a character that character becomes playable.  The player can switch on the fly with a press of the select button.  All characters share the same health bar but have their own power bar.

The power bar is where the characters distinguish themselves.  Each character had a unique attack and unique ability.  Attacks are simply done by pressing the B button.  Bucky can shoot horizontally and vertically and his special ability is a super jump.  By pressing and holding the B button, Bucky crouches down and charges up a jump.  The power meter determines how high he can go and it can be increased in size by collecting certain power-ups.  Blinky has a jetpack that allows him to fly for a short duration.  His attack is a canon-ball like  weapon that fires in an arc.  It can also break certain blocks found in the environment.  It’s more powerful than Bucky’s attack, but has limited range.  Jenny fires a laser that may or may not inflict more damage than Bucky’s gun, though it’s rate of fire doesn’t seem to be as good.  Her special ability is some kind of telekinetic ball that the player can control with the d-pad once it’s been fired.  It’s useful in certain spots where the player can sit out of danger and attack from cover.  Dead Eye has a scatter-shot for his main weapon.  Think the spread gun from Konami’s much more popular Contra series. His special ability lets him crawl on walls for a short duration.  Not particularly useful.  Willy has a fairly normal attack with his special being a charged shot.  Unlike, say Mega Man, Willy is stationary when charging making his special ability the least useful.

Mega Man fans, does this look familiar?

Mega Man fans, does this look familiar?

Willy’s special ability isn’t the only comparison to Mega Man one will find when playing Bucky O’Hare.  In many ways, the game is like a Mega Man clone.  The non-linear setup at the start is certainly reminiscient of the blue bomber’s games and the general run, jump, shoot mechanics seem to be clearly inspired by Mega Man as well.  There’s also some levels, or parts of levels, that are inspired by some of Mega Man’s more famous levels such as the red planet’s nod to Quick Man and the vanishing blocks from the Toad Mother Ship.  A quick google search will reveal that, in some circles, this game is known as the Konami Mega Man.  I’ve never heard anyone actually refer to the game as such, but the internet never lies.  Bucky owes a lot to Mega Man, but it’s different enough to maintain integrity and similar enough that it’s safe to say most fans of the blue bomber will enjoy the green rabbit.

Bucky O’Hare may not be among the most popular NES games, but most people who are into NES games seem to know about it and associate it with one word:  hard.  Many games from this era are hard, but Bucky O’Hare is often placed in that upper tier of really difficult games.  I’ve never heard anyone outright call it the hardest NES game ever made, but I’ve seen it included in several lists or youtube videos amongst the elite.  This is mostly a good thing, as Bucky O’Hare is able to achieve it’s difficulty without being too cheap.  There are some areas, when playing for the first time, that will piss a gamer off.  The most obvious to me occurs on the yellow planet where the player has to hop on these futuristic mine carts that zip along a track.  Jumping from one to another is not difficult, as they slow down long enough to make the timing easy, but before long a wall of spikes will pop up that result in a one-hit death if the player doesn’t react fast enough.  These one-hit deaths comprise the majority of player fatalities in Bucky O’Hare.  Very rarely can I recall actually having my life depleted slowly during a non-boss encounter.  And even the boss fights, as one might imagine, include a number of instant death attacks that can put an end to the fight rather quickly.  What keeps Bucky O’Hare from being among the hardest of the hard is its generous continue system.  Each level is broken up into several acts which, by themselves, are pretty short.  If a player loses all of his or her lives the continue screen is displayed and electing to go on will bring the player to the start of the most recently completed act with a new set of lives.  Continues are unlimited, and completing a full level gives the player a password which isn’t overly complex or long.  This means anyone of moderate skill can probably complete Bucky O’Hare so long as they’re persistent.  And given that much of the game’s difficulty comes from being surprised, practice does indeed make perfect.

Right around the time it seems like the game has thrown everything it can at you, it introduces the flying stages.  Prepare to die.

Right around the time it seems like the game has thrown everything it can at you, it introduces the flying stages. Prepare to die.

Bucky O’Hare is deceptively long and offers a good amount of gameplay.  After completing the first four stages the player is abducted by the toads and (annoyingly) must also re-rescue the trio of Jenny, Dead Eye, and Willy.  The setup, beyond the run and gun nature of the game, is pretty straight-forward but there are areas later in the game that are non-linear as Bucky explores the Toad Mother Ship.  After the conclusion of each level, a boss encounter occurs.  They’re usually fairly challenging, but there are some easy ones, and part of the challenge is knowing which character works best.  For the most part, Bucky on his own is enough to take down a boss but I did find some uses for Jenny’s special attack (namely the yellow planet boss) and Blinky has his moments too.  Only Willy comes across as feeling useless as I was able to make regular use of the other four characters.  Bucky never had another console video game release, but he did have an arcade game released after this one though it wasn’t very popular.  This game, along with the cartoon’s catchy theme song, is probably the way most remember Bucky O’Hare.  Considering most of those other shows, TMNT included, received mediocre to terrible games, I’d say Bucky came out ahead in one respect.  If you like NES games and have never played this one, I whole-heartedly recommend it.